I am a Senior Rigger/Technical Animator. I have been working for more than 8 years in the video game and VFX industry and specialize in character rigging and tool scripting. I have a very good knowledge of the artistic and technical sides of a production. This helps me create a bridge between these two different aspects and enables me to help the whole production team by creating tools and optimizing the creation process. The thing I love the most is when I can help people work more efficiently. I am highly motivated by complex problem solving and learning new things.